Hangman Game

Hangman Game
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In this project, a computer game has been created called the Hangman Game.The app runs in the browser, and feature dynamically updated HTML powered by JavaScript code. The theme chosen for the game is "Rio 2014 - The world soccer championship". The app uses key events to listen for the letters that the players type. Once any key is pressed, the game starts. A player wins when he guesses the word correctly. For a particular word to be guessed it is displayed like this: _ _ _ _ _ _ _ when the game starts. As the user guesses the correct letters, they are revealed. Other things displayed on the browser are:

  • Number of Guesses Remaining: (# of guesses remaining for the user)
  • Letters Already Guessed: (Letters the user has guessed, displayed like L Z Y H)
  • After the user wins/loses the game, the app automatically chooses another word and make the user play it. When a word is guessed correctly, Rio 2014 theme song is played. A stylish CSS is written to make a design that fits the game's theme. The game code is organised as an object, except for the key events to get the letter guessed.The whole game and it's properties are saved in an object and the game's functions is saved as methods, and they are called underneath the object declaration using event listeners. finally, the app is deployed in heroku.

    Technologies & Skills: html css bootstrap mobile-responsive javascript jquery

    html/html-5, css/css3, bootstrap, git/github, javascript, jQuery and heroku



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    @ Copyright 2016 Angus Ogubuike